Mario’s Final World
Mario’s Final World is my current Super Mario World ROM hacking project. It’s completely chocolate, meaning that is shares no assets with the original game. It also has a solid plot and it is planned to be a good length, 7 worlds.
The hack features many ASM modifications, a lot of which are completely custom. Each level's design is oriented around a unique gimmick which is usually custom-made, too. Every single boss is either completely custom or highly modified for the needs of the project.
Mario’s Final World has been dead or stale many times, especially back when I still had hope in Luigi Lost in Telinc’s World and was disappointed that people didn’t like it. Currently, the hack is mostly alive but my duties as the ASM team leader at SMW Central slow down its progress significantly.
The latest official demo was released during
the winter 2018 SMWC3. It contains two complete worlds.
The player is going through the first level of the hack, A New Beginning.
The player is above the underground part of the second level, Wet-Dry Cave.
The player is going through the beginning of the thrid level, Sky-High Forest.
The player is above the clouds in Sky-High Forest.
The player is waiting for a Thwomp to rise in the aptly named Fortaleza Reznor.
The player is standing on a green mushroom in the athletic level Fungal Heights.
The player is avoiding a Bullet Bill in Fungal Heights.
The player is preparing to dodge a Boomerang Bro in the level Land's End.
The player is at the beginning of Azure River, the bonus level from the first world.
The player is about to avoid a lot of enemies in Trinity Castle.
The player is waiting to dodge a Pitchin' Chuck in Sinking Flames, the second level of World 2.
The player is descending a ladder in the obligatory pyramid level, Nomnomkamun Pyramid.
The player is reading a curious message in Nomnomkamun Pyramid.
The player is waiting for a Rising Muncher in Nomnomkamun Pyramid.
The player is trudging through crude oil in a level called Reclaimed Refinery.
The player is at the beginning of a sandy level called Solar Magic.
The player is sinking in quicksand in Solar Magic.
The player is preparing to jump over a Pokey in Solar Magic.
The Angry Sun attacks the player in Solar Magic.
The player is preparing to jump over a Firebar in Oasis Castle, the final level in World 2.
The player is reading about the new mechanics of the F.L.U.D.D. in Oasis Castle.
The player is preparing to ascend to the boss door in Oasis Castle.
The player is battling the custom Angry Sun Boss in Oasis Castle.
The player is looking at the completed map of Mushroom Plains, the first world.
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